I feel that in a pack which has extensive options for the construction of rail networks, alongside a generally harder difficulty curve for traversal in general, teleportation is mildly overpowered as it cuts out much of the effort required to move between two locations, making rail networks mostly irrelevant.
I've added cooldowns and delays for now (as a few others have requested), to cut down on some of the tp abuse. Though we are very unlikely to remove them entirely.
If you feels that's not enough, I could probably add a separate rank for players who want to disable them. I know @Kasta has requested similar changes.
MeniMeni Yeah, I would like to have no teleports at all, but first I have to prospect all veins near my new base, because all my ores are located 8.000 blocks away. 😛
Same goes with my Nether and TF portal. Not sure how to deal with that tho.
What commands would you guys like to keep and have disabled with the rank?
I assume all tp: /home, /warp, /spawn, /tpa, etc
MeniMeni For me, yes.
This will be implemented soon! >:3
Implemented this with the new Ironman role. https://wiki.moddedminecraft.club/index.php?title=How_to_earn_the_Ironman_rank